Feb. 10th, 2012

kestrell: (Default)
Kes: This is a fundraiser for the Cambridge Boys and Girls Club, but really, I think I know one or two people who are champions in this sport. It also seems like a really good exercise for people who want to design their own games and want to know what gamers hate.

"We Mock So They Can Play!"
Twelve straight hours playing games you hate? Live on Ustream? That's what our GAMBIT Game Lab is putting itself through on the 18th. A marathon of misery: the 2012 Crappy Game Complaining Marathon.

Why?

Because we love our local Boys and Girls Club. All the money we raise through our pain goes straight to them.
Donate now!
http://gambit.mit.edu/cgcm

We ask two things of you...
Donate $15 or more to the Cambridge Boys and Girls Club today.
Watch the complaining live on Ustream on the 18th between noon and midnight. The feed will go live at http://gambit.mit.edu/cgcm

We thank you for your support!
Your friends at the Singapore-MIT GAMBIT Game Lab and MIT Comparative Media Studies
How to Part with Your $
Visit gambit.mit.edu/cgcm.
The Cambridge Boys and Girls Club puts it to great use, funding youth programs in leadership, the arts, sports, and much more.
kestrell: (Default)
Kes: I have a serious confusion regarding the use of "that" versus "which," so I find this particularly useful
http://litreactor.com/columns/20-common-grammar-mistakes-that-almost-everyone-gets-wrong

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